Brindol, Hub of the Elsir Vale
brindol

One of the largest settlements in the Elsir Vale, Brindol is a prosperous farming community and caravan stopover located along the Dawn Way on the south bank of the Elsir River. Orchards of apple and pear trees follow the river's winding shores, while broad grain fields and farmlands surround the town for miles in all directions.

Population: 6,700; another 1,000 live within a five-mile radius of the town itself. The people of Brindol are mostly humans, half-elves, and dwarves. The town’s population swells by several hundred whenever some connected halfling clans known as “the river people” are in town.

Government: A town has a council, two-thirds of whom are hereditary landlords and the remainder of whom are guildmasters from the city’s important trade guilds. Lord Warden Harrik Orenna is the public face of the council and commander of the city militia.

Defense: The city has 200 soldiers under arms at all times, with about one-quarter on duty at any given time. In times of crisis, the Lord Warden has access to another 200 well-equipped but poorly trained soldiers by calling up the militia.

Inns: Chatrenn and Sons; The Red Door; Avandrian Hostel; The Silk and Spoon; Pantashi Inn.

Taverns: Ilya’s Cardhouse; The Marooned Schooner; Cleftie’s; Brindol Gentleman’s Club; the Blue Parrot; the Antler and Thistle.

Major Guilds: Prospectors; Blacksmiths and Smelters; Teamsters and Farriers; Weavers; River Bargemen (halfling controlled).

Supplies: Alchemy by Adronsius; Gavriel Arms and Smithy; Staghunter Outfitters; Alpenglow Trading House.

Temples: Stonehold (Adrik and Kurzana); Chapel of the Resplendant Morning (the Phoenix); Starsilver Tower (Tinurael); Shrine of the Open Door (Ksathra); the Chapelgate (small shrine to Morr); Shrine to the Forgotten Hero (small shrine to Iethyr, no permanent clergy).

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